EARTHSHAKER
Earthshaker is a melee
Strength Hero with several area of effect
disables, commonly played as a
ganker initiator and
support Unlike most Strength heroes, he is played more like an Intelligence caster hero and is almost entirely reliant on his spells to inflict heavy damage. His Fissure is a versatile spell that affects enemies in a line, used to stun,
inflict decent damage, and create an impassable wall of earth for a
significant duration. Good usage of this can cut off chokepoints,
leaving enemies with no escape routes or preventing them from chasing
after endangered allies. Enchant Totem massively boosts his attack damage for one attack, and has a very short cooldown. Aftershock
lets the Earthshaker deal additional damage and stun in a small area
around him everytime he uses one of his spells, and combos particularly
well with Enchant Totem. Earthshaker's heavy AoE-centric kit is most
powerful when his enemies are in large numbers and in close proximity.
With his Echo Slam, he can deal heavy damage to clusters of enemies. All of Earthshaker's spells (with the exception of his ultimate
)
have a long casting animation, but with proper positioning, an adept
Earthshaker can wreak havoc with his area-of-effect spells. Blink Dagger
is an essential item for Earthshaker to be able to properly land Echo
Slam within a cluster of enemies. At the same time, because of the high
mana costs of his spells, he needs some form of mana sustenance. With
his tremendous seismic power, the Earthshaker is never one that should
be taken lightly even when he is heavily outnumbered.
Eartshaker's Stats
Abilities
Hero Skills (Support)
Item Build (Support)
Starting Items
Early Game Items
Core Items
Late Game
Hero Skills (Carry)
Item Build (Carry)
Starting Items
Early Game (0-10 min, (0-8 min for hand of midas, if not make mana boots))
Core Items (15-20 min)
Late Game (40+ min) (shadow blade or mkb ;))
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